
Bare It
Bare It is an app that will help users better understand skincare products and find products that will fit their specific skincare needs. Bare It needs help creating a user-centric app and establish a brand.
This is a speculative project and Bare It is a fictional company.

Bare It
SKINCARE iOS APP DESIGN
Client: Bare It
Timeline: 2 weeks (April 2019)
Scope: User Research, Strategy, UI Design, iPhone App Prototype, Interaction Design and Usability Testing
Role: UX/UI Designer
Team: Self-directed, with feedback from mentor and peers
Tools: Sketch, Marvel
The Challenge:
Bare It is an app that will help users better understand skincare products and find products that will fit their specific skincare needs. Bare It needs help creating a user-centric app and establish a brand.
This is a speculative project and Bare It is a fictional company.
The Objectives:
To develop a brand for Bare It
To design an app that follows IOS design patterns
To provide a working prototype of the mobile app


Research
Market Research | Competitive Analysis | User Interviews | Empathy Map
Market Research
I started out by conducting market research to identify demographics of skincare users and better understand the skincare industry.
Key Findings
Over half of US consumers use skin care products everyday
65% of women in the US use skin products everyday
Women ages 18-34 are the heaviest buyers of beauty products
Users are becoming more aware of skincare ingredients
Natural products are becoming more desired
Social networks and forums are educating and influencing users in making decisions about skincare
Amazon started its own in-house skincare line - targeting users based off industry statistics
Users want to be told the products are free of parabens and other chemicals
Users are looking for buzz words such as “Retinol” or “Hydroiodic acid”
Competitive Analysis
After researching many different apps, I decided to focus on these six competitors to conduct a competitive analysis because they offered a variety of different ways for users to find skin care products, evaluate their skin or current skincare methods, and/or better understand products ingredients as well as overall product usefulness.
User Interviews
Once I understood the industry and competition, I needed to conduct user interviews in order to build empathy for the users. From my market research, I knew I would be targeting women ages 18-35. I interviewed 5 participants (all female, ages 25-35) who use skin care product daily to better understand how they shop for skincare, what they look for in skincare products, their skincare routine, how often they try new products and what they knew about skin care ingredients.
Empathy Map
After gathering feedback from my user interviews, I created an empathy map to synthesize my findings, uncover insights, and define user needs. I found that users knew how their skin reacted to products and had skin concerns they were struggling with. They explained how they wanted natural and chemical free skincare products but often had difficulty finding products that worked well and identifying if products were good or bad for their skin.
Define
Persona | POV Statements & HMW Questions
Persona
Taking the user insights and needs synthesized from the empathy map, I created this persona Charlotte. Using the findings from my research to build a realistic representation of the user helps me build empathy for the user and make design decisions with their needs, motivations, goals, & frustrations in mind.
POV Statement & HMW Questions
After defining Charlotte as the target user, I created point-of-view statements based on the user insights and needs. From these statements, I created how might we questions to outline the problem in the form of a question in order to easily ideate solutions during brainstorm.
Ideate
Brainstorm | Project Goals | Product Roadmap | Site Map | User Flow
Brainstorm
To ideate solutions that solve the problems outlined with the how might we questions, I conducted a rapid brainstorm focusing on writing out any and all solutions without limitations.
Project Goals
Next I created a venn diagram in order to uncover mutual goals between the user and the business. These mutual goals help me make decisions on adding features to the app that will fit within the mutual goals.
Product Roadmap
Using the how might we questions, I outlined features that would solve each of Charlotte’s needs. I selected features based on feasibility, desirability, and impact. The roadmap made it easier to focus on key features for each of Charlotte’s needs, avoiding designing too many features at once.
Site Map
To visualize the app structure and organization of information, I create a site map highlighting the main navigation and pages. I studied design patterns in existing skincare apps and referred to my persona Charlotte, keeping her needs in mind.
User Flow
After I had an understanding of the site structure, I created a user flow to better understand decisions the user would make to flow through the site and identify all paths the user could take to complete each task.
Design
Sketches | Mid-Fidelity Wireframes
Low-Fidelity Wireframe Sketches
I created low-fidelity wireframe sketches of key screens I identified from the user flow. Thinking through layout, interaction, and flow of these screens by sketching helped save time as I moved into creating mid-fidelity wireframes.
Mid-Fidelity Wireframes
From the sketches, I was able to gain valuable feedback from peers and mentor about the app layout and UI elements. While constructing the wireframes in Sketch, I researched Apple's human interface guidelines in order to make design decisions that fit on an IOS device.
Prototype
Mid-Fidelity Mobile Prototype
Mid-Fidelity Mobile Prototype
Before creating high-fidelity wireframes, I wanted to test the mid-fidelity design in order to get feedback on the app’s usability.
Test & Refine
Testing | Affinity Map | Brand Identity | UI Kit | Revisions
Usability Testing
Overview:
I conducted usability testing at a local coffee shop, recruiting 5 participants while recording the mobile app screen and their thoughts while they completed each task.
All females ages 20-35
Goals:
Discover if users can navigate through the app
Discover if users can sign up & take the skin quiz
Discover if users can find products that work for them
Discover if users can understand the ingredients of a product
Identify any pain points the user encounters while using the app
Tasks:
Sign up for the skincare app
Find a new moisturizer that will help with your dry and sensitive skin
Find a moisturizer that is natural and chemical free
Save the moisturizer so you can view it later

Affinity Map
To synthesize my observations from usability testing, I created an affinity map in order to identify patterns from my observations. I drew three insights from these patterns which informed the recommendations for the next iteration of the design.
Brand Identity
Before moving to high-fidelity wireframes, I needed to develop Bare It’s brand. I created a mood board focusing on their attributes; Inviting | Trustworthy | Natural | Honest | Real | Approachable.
To create the logo, I started sketching out ideas of a wordmark, getting inspiration from the mood board before digitizing. I then created this style tile below consisting of color palette, typography, and imagery to serve as the foundation for the app’s interface design.
UI Kit
Now that the brand is developed I can begin creating the high fidelity wireframes and revisions. During this process, I created a UI Kit to keep all the UI elements into one document for future reference when designing.
High-Fidelity Revisions
I applied the branding direction established in the style tile and incorporated the recommendations from the affinity map into the high-fidelity design. Below I’ve highlighted the key revisions based off the affinity map as well as the high-fidelity prototype.
Final Prototype
Reflection
Because of my own struggles with my skin, I was very passionate about designing an app that helped others find skincare products. Once I got in the swing of things, I tried to add every feature and built out the entire app because it was so interesting. It lead to feature creep and burn out. I had to take a step back and focus on the features that had the most impact due to time constraints. I learned how important prioritizing features can make on a project and that you can’t always design everything all at once.
Next Steps
Continue designing wireframes for the remaining features
Conduct usability tests for the new wireframes
Continue compiling design documents for handoff